‘The half minute which we daily devote to the winding-up of our watches is an exertion of labour almost insensible; yet, by the aid of a few wheels, its effect is spread over the whole twenty-four hours.’
Benjamin Slade

Posts categorized in ‘mdl’ (1)

Confusion: PDP-10 Zork

I grew up playing Infocom, Magnetic Scrolls, and Level 9 text adventures, with the Zork trilogy, the Enchanter trilogy, Planetfall, Wishbringer, The Guild of Thieves, The Pawn, Knight Orc, and Silicon Dreams being particularly prominent in my memory (somewhat re-activated through recent listening to the Eaten by a Grue podcast). I would have played all of these on an Atari 8bit or ST computer, and didn’t have any access to anything like a mainframe, and so never actually played the original Zork, which was written in the Lisp-derived MDL language (which formed the basis for the MDL-subset Infocom-specific ZIL language used for their subsequent offerings) for the DEC PDP-10.